Unreal Tournament get together
#61
So many excuses .....
Now where's the prize for being everyone lse's cannon fodder ?
Of course it was actually beacuse I was running on 650 Mhz laptop with 14" 800 x 600 external screen, crappy laptop keyboard and crappy laptop graphics card.....
Dean
Now where's the prize for being everyone lse's cannon fodder ?
Of course it was actually beacuse I was running on 650 Mhz laptop with 14" 800 x 600 external screen, crappy laptop keyboard and crappy laptop graphics card.....
Dean
#62
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Green Line :
Average CPU load 1.5%
Peak CPU load 18%
Red Line:
Average Network traffic 25k/sec
Peak Network traffic 88k/sec
Server didn't really bat an eyelid
Raising the cache from 4Mb to 32Mb (I need an unreal admin course ) got rid of the lag at the beginning of a game.
Cheers all.
Next wednesday anyone ?
[This message has been edited by Lee (edited 10 January 2001).]
#64
Lee,
what time do you think you cured the lag?
My was awful till about 9.30 when I had to drop out. It was very very choppy
it may have been the PC I was having to use.
Will have to rebuild my netpc to 98SE to allow me to use internet sharing, Im just hoping that it doesnt increase lag!
at least I would have a decent mouse, and sound!
Liked the first CTF, got either 2 or 3 of the flags for the red team
it was a good night
robski
what time do you think you cured the lag?
My was awful till about 9.30 when I had to drop out. It was very very choppy
it may have been the PC I was having to use.
Will have to rebuild my netpc to 98SE to allow me to use internet sharing, Im just hoping that it doesnt increase lag!
at least I would have a decent mouse, and sound!
Liked the first CTF, got either 2 or 3 of the flags for the red team
it was a good night
robski
#65
Robski
What name were you using ?
Lee
Where is the server located ? - Is there a best ISP to dial into to be as close to the server as possible network wise ....
After I got bored of being killed every thirty seconds - I spectated for a while .... Very instructive....I have a lot of practice to do
I did get a flag though..And fragged a few people when they were silly enough to stand around chatting about server caches in the middle of Deathmatch
Dean
What name were you using ?
Lee
Where is the server located ? - Is there a best ISP to dial into to be as close to the server as possible network wise ....
After I got bored of being killed every thirty seconds - I spectated for a while .... Very instructive....I have a lot of practice to do
I did get a flag though..And fragged a few people when they were silly enough to stand around chatting about server caches in the middle of Deathmatch
Dean
#67
Hiya,
I was duane dibley last night (aka cannon fodder)
Ive got to sort that lag out tho, it was virtually unplayable at my end
was a good night, looking forward to next week
robski
I was duane dibley last night (aka cannon fodder)
Ive got to sort that lag out tho, it was virtually unplayable at my end
was a good night, looking forward to next week
robski
#68
Lag at the start of each level was bad, but it sounds like you got it sorted.
Had a couple of games (read: got shown up! ) before the 'phone started playing up. I noticed that most people had pings in the 40-60 range, I guess I'd better sort out a cable solution at home!!
Cheers for setting it up Lee, I will try to join in again in the future.
Had a couple of games (read: got shown up! ) before the 'phone started playing up. I noticed that most people had pings in the 40-60 range, I guess I'd better sort out a cable solution at home!!
Cheers for setting it up Lee, I will try to join in again in the future.
#69
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Hiya all
although increasing cache sizes seemed to do the trick with the lag I did some searching this morning and surprise surprise - there is a known issue with UT running on Win2K.
although increasing cache sizes seemed to do the trick with the lag I did some searching this morning and surprise surprise - there is a known issue with UT running on Win2K.
#70
Good fun last night.
Lag was terrible for the first few minutes of the level but then my ping was around 60ms (not too bad for dial-up ISDN on BT Internet Free).
I'll be there next week!
Chris.
(aka Hong Kong Phooey)
[This message has been edited by ChrisB (edited 11 January 2001).]
Lag was terrible for the first few minutes of the level but then my ping was around 60ms (not too bad for dial-up ISDN on BT Internet Free).
I'll be there next week!
Chris.
(aka Hong Kong Phooey)
[This message has been edited by ChrisB (edited 11 January 2001).]
#71
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I didn't notice too much lag, apart from one one level at the start. Mind you, that was my first ever attempt at playing on-line, and I've not played the game for about 2 hours in total.
I too was complete connon fodder, and it wasn't until the end of my session that I found out you could jump, which made a bit of a difference on the "Morpheus" scenario (I think I "fell a long way" about a dozen times!).
Great fun though, and I'll be back for more next week
I too was complete connon fodder, and it wasn't until the end of my session that I found out you could jump, which made a bit of a difference on the "Morpheus" scenario (I think I "fell a long way" about a dozen times!).
Great fun though, and I'll be back for more next week
#72
I can see you playing but I can't join
Demo version - no good.
Version 400 - no good.
But my proper version should be arriving Thursday or Friday which I can upgrade to version 436.
Lee, any chance you could bring the server up most evenings ?
Looking forward to the killing.
Kevin.
Demo version - no good.
Version 400 - no good.
But my proper version should be arriving Thursday or Friday which I can upgrade to version 436.
Lee, any chance you could bring the server up most evenings ?
Looking forward to the killing.
Kevin.
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Mkhan
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29 June 2001 03:06 PM