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Big chunk of oak, what shall I carve out of it?

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Old 19 April 2007, 10:39 PM
  #181  
unclebuck
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Hello you lot

I found time to update my mesh a little (more skin creasing detail). There are a few more stages to go yet.

Feel free to slag me off



(click on for full sized image)

Last edited by unclebuck; 19 April 2007 at 10:45 PM.
Old 19 April 2007, 10:59 PM
  #182  
Lee247
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That IS very impressive, UB
Any wisecracks and I shall be forced to kill you
Old 19 April 2007, 11:11 PM
  #183  
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I can't comment, other than the bone structure seems lacking, particularly the zygomatic arches.
Old 20 April 2007, 12:43 AM
  #184  
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Originally Posted by Bubba po
I can't comment, other than the bone structure seems lacking, particularly the zygomatic arches.
Bollox

Here's another fave from the archieve -



again, click on for full size..
Old 20 April 2007, 06:28 AM
  #185  
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Originally Posted by Bubba po

Hammy called the project "Jurassic Bark".
more like jurassic berk
Old 20 April 2007, 07:59 AM
  #186  
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LOL
Old 20 April 2007, 08:28 AM
  #187  
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Hate to notice any faults UB, but shouldn't there be an even number of teeth between the "vamp fangs"?

Out of interest, how does that image differ from the sort of 3D imaging that comes from packages like Poser? I assume there's a lot more involved?
Old 20 April 2007, 10:19 PM
  #188  
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Let's have an answer, UB.
Old 20 April 2007, 10:22 PM
  #189  
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Teeth, man... teeth!
Old 20 April 2007, 10:25 PM
  #190  
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Originally Posted by Bubba po
Teeth, man... teeth!
LOL (again) - so, does your T-Rex model have the correct number of teeth then? Does it really matter?

Old 20 April 2007, 10:28 PM
  #191  
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[Dog with rabbit mode]

There is no correct number of teeth for a T-rex as explained earlier. Humans have four upper incisors.
Old 20 April 2007, 10:30 PM
  #192  
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Originally Posted by Bubba po
[Dog with rabbit mode]

There is no correct number of teeth for a T-rex as explained earlier. Humans have four upper incisors.
Fool - therefore my model is not a human.


Thus, I win.

The rasta man is human though.
Old 20 April 2007, 10:33 PM
  #193  
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Originally Posted by unclebuck
Fool - therefore my model is not a human.


Thus, I win.

The rasta man is human though.
so churlish...
Old 20 April 2007, 10:33 PM
  #194  
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Originally Posted by unclebuck
Fool - therefore my model is not a human.


Thus, I win.
It's obviously humanoid, therefore it's a chordate and must be bilaterally symmetrical.

I win
Old 20 April 2007, 10:36 PM
  #195  
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I have 3 incisors with no spaces on the submaxilla... what do I win?
Old 20 April 2007, 10:38 PM
  #196  
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Originally Posted by Bubba po
It's obviously humanoid, therefore it's a chordate and must be bilaterally symmetrical.

I win
Rubbish. If it were truely Chordate it would also have a notochord, a hollow dorsal nerve cord, pharyngeal slits, an endostyle, and a muscular tail extending past the anus.

As it exhibits none of these features it cannot be said to be, of itself, 'humanoid'.

I win again....
Old 20 April 2007, 10:40 PM
  #197  
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Originally Posted by Rage!
I have 3 incisors with no spaces on the submaxilla... what do I win?
A booth next to the three-titted woman in the travelling fair.
Old 20 April 2007, 10:41 PM
  #198  
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Originally Posted by Bubba po
A booth next to the three-titted woman in the travelling fair.
LOL!
Old 20 April 2007, 10:44 PM
  #199  
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Originally Posted by Rage!
LOL!
titter.....
Old 20 April 2007, 10:47 PM
  #200  
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Originally Posted by unclebuck
Rubbish. If it were truely Chordate it would also have a notochord, a hollow dorsal nerve cord, pharyngeal slits, an endostyle, and a muscular tail extending past the anus.

As it exhibits none of these features it cannot be said to be, of itself, 'humanoid'.

I win again....

Those are only the primordial features of the phylum Chordata, googleman.
Old 20 April 2007, 10:54 PM
  #201  
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Originally Posted by Bubba po
Those are only the primordial features of the phylum Chordata, googleman.
Bollox - I don't need Google. Wikipedia does for me.
Old 21 April 2007, 09:24 AM
  #202  
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Originally Posted by unclebuck
the rasta man is human though.
Yeah - but he's got his mouth shut .
Old 21 April 2007, 01:11 PM
  #203  
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Originally Posted by Bubba po

Excellent work, Bubbs . Teeth will be difficult to carve but you will do it
Old 21 April 2007, 06:34 PM
  #204  
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He's tip tapping again. He's bought some new gouges.
Old 21 April 2007, 06:35 PM
  #205  
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Manda, ask him how my trilobite is doing ?


TIA
Old 21 April 2007, 11:35 PM
  #206  
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Originally Posted by Manda_po
He's bought some new gouges.
With nylon handles perchance....?

Old 21 April 2007, 11:37 PM
  #207  
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Originally Posted by unclebuck
With nylon handles perchance....?

Of course. When you have to bray with a hammer the handles of every motherfcuking gouge in the room, accept no substitutes.
Old 21 April 2007, 11:45 PM
  #208  
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I realised earlier tonight that I had to scrap the detail of the teeth because I needed to remove so much material to get the skull shape right.

Old 21 April 2007, 11:45 PM
  #209  
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Originally Posted by Bubba po
Of course. When you have to bray with a hammer the handles of every motherfcuking gouge in the room, accept no substitutes.
you are such a philistine....

But I guess you know that already...
Old 21 April 2007, 11:47 PM
  #210  
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Originally Posted by Bubba po
I realised earlier tonight that I had to scrap the detail of the teeth because I needed to remove so much material to get the skull shape right.

I mean sorry.. but, what have you done to it??

Last edited by unclebuck; 21 April 2007 at 11:51 PM.


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