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GP2X

Old May 28, 2006 | 11:41 AM
  #151  
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Originally Posted by Iain Young
I'm going to install up a copy of Linux in VMWare so I can start playing with stuff without breaking the gp2x Looking at the sdk stuff, it actually looks quite accessable. Just need some ideas now. Somehow I don't really feel like coding yet another version of pong
LINUX!

Welcome to the darkside!



Serously... Good luck.
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Old May 28, 2006 | 09:30 PM
  #152  
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Now have the AMIGA emulator running. The ROM files I have are zipped up. The gp2x one doesn't support zipped ROMS. Just finished playing project-x. Nice.
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Old May 28, 2006 | 09:44 PM
  #153  
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PocketDivxEncoder is proving v.useful.

I can now get a 90 minute film down to about 120MB - still with good sound and video. A bucket load of films, therefore, on my 2GB 'films' card for my holiday...

MAME working well with around 600 roms, as well as a couple of PC-Engine emus (just to get Galaga 88 working!) and DrMD with Sonic everything plus loads of other classics!

One 2GB card of games for my holiday - with, god knows, 1000+ games on it of various sorts... and one 2GB card of films with about 15 feature films on it.

This thing is very useful..... and how good is Vektar?
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Old May 28, 2006 | 10:11 PM
  #154  
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Originally Posted by MrShades
PocketDivxEncoder is proving v.useful.

I can now get a 90 minute film down to about 120MB - still with good sound and video. A bucket load of films, therefore, on my 2GB 'films' card for my holiday...

MAME working well with around 600 roms, as well as a couple of PC-Engine emus (just to get Galaga 88 working!) and DrMD with Sonic everything plus loads of other classics!

One 2GB card of games for my holiday - with, god knows, 1000+ games on it of various sorts... and one 2GB card of films with about 15 feature films on it.

This thing is very useful..... and how good is Vektar?
Did you have to do anything special with the drmd to get it working? Mine locks up when trying to read the ROMS.
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Old May 28, 2006 | 10:36 PM
  #155  
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From: Swindon, Wiltshire Xbox Gamertag: Gutgouger
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Are you sure you haven't got dodgy roms, and are you using the megadrive or master system emulation?

I've got a load of megadrive roms, and one or two of them crash the emulator, but most of them work ok. Didn't have to do anything special to get it working other than making sure the directory structure was laid out the same way that it mentions in the readme. Been playing Gods, Xenon2, and Sonic for most of the evening
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Old May 28, 2006 | 10:44 PM
  #156  
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Originally Posted by Iain Young
Are you sure you haven't got dodgy roms, and are you using the megadrive or master system emulation?

I've got a load of megadrive roms, and one or two of them crash the emulator, but most of them work ok. Didn't have to do anything special to get it working other than making sure the directory structure was laid out the same way that it mentions in the readme. Been playing Gods, Xenon2, and Sonic for most of the evening
Thanks Ian. Got a feeling those Megadrive ROMS are zipped up. Maybe the same issue I had with the AMIGA emulator where it doesn't read zipped files.
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Old May 28, 2006 | 10:50 PM
  #157  
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I did unzip mine, so perhaps the problem. Also, the emulator might need the sdl libraries installed for it to work. I installed on mine before I tried this particular emulator, so I've no idea if it works without them...
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Old May 28, 2006 | 11:43 PM
  #158  
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My floor is finished!!! Now, just need my ISP to pull their finger out and give me a decent net connection and I can get downloading the useful bits for mine. It's not even been turned on yet It'll have to wait until tomorrow now, I'm well and truly knackered from too much DIY
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Old May 29, 2006 | 12:17 AM
  #159  
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Originally Posted by Iain Young
I did unzip mine, so perhaps the problem. Also, the emulator might need the sdl libraries installed for it to work. I installed on mine before I tried this particular emulator, so I've no idea if it works without them...
Just had look at the pdf manual. And It seems that will need to be my next step.

Which sdl libraries did you download and install?

That's what you get by not reading the maual first.
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Old May 29, 2006 | 12:25 AM
  #160  
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These are the ones I installed..

http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,31

Instructions for installing can be found in the unofficial user guide

http://archive.gp2x.de/cgi-bin/cfile...0,0,0,0,23,933
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Old May 29, 2006 | 12:42 AM
  #161  
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Originally Posted by Iain Young
These are the ones I installed..

http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,31

Instructions for installing can be found in the unofficial user guide

http://archive.gp2x.de/cgi-bin/cfile...0,0,0,0,23,933
Thanks.

The manual looks like the one with the CD I got with the gp2x.

Oh. Got a reply about the batteries situation, this is the reply i received:

Gamepark do not now include the 2 batteries with the MK2 GP2X - I have
asked for our website to be updated with regard to this.

Kind regards
Jacquelyn
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Old May 29, 2006 | 09:21 AM
  #162  
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I installed DrMD without the SDL libraries and it worked perfectly with every ROM I could lay my hands on (downloaded a PS2 emu DVD with god knows how many roms in it - seems like every one!).

However, mine works fine with ZIPped roms.... just slap 'em in /roms/megadrive and away you go.

Odd...

I've had to unzip my PC-Engine roms in order to get them to work, but all others are zipped....
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Old May 29, 2006 | 12:01 PM
  #163  
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Originally Posted by MrShades
I installed DrMD without the SDL libraries and it worked perfectly with every ROM I could lay my hands on (downloaded a PS2 emu DVD with god knows how many roms in it - seems like every one!).

However, mine works fine with ZIPped roms.... just slap 'em in /roms/megadrive and away you go.

Odd...

I've had to unzip my PC-Engine roms in order to get them to work, but all others are zipped....
Thanks for the input. I'm not sure whether it could be the ROMS. When I look up the ROMS the screen then breaks up and the writing is eligible.

Thing is I'm using Normal Alkaline batteries to power up the gp2x and I'm thinking there maybe not enough power going through. Off to Argos in a bit to get a power supply and a Nimh 15 minute rapid charger with 2300 Ni-mh batteries.
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Old May 29, 2006 | 03:07 PM
  #164  
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2800mAh from Ebay - 5.99 for 4, delivered. Seek and ye shall find.....
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Old May 29, 2006 | 04:01 PM
  #165  
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Originally Posted by MrShades
2800mAh from Ebay - 5.99 for 4, delivered. Seek and ye shall find.....
Ummm..... E-bay

Well went to argos armed with my reservation numbers. The battery charger reserve numbers weren't being recognised on their computers So ended up coming home with just an AC-DC adapter. Still got the same issue with the ROMS. Now going to remove them and try one at a time to see what the deal is. Oh and I have also installed the sdl libs. Still the same issue.
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Old May 29, 2006 | 04:29 PM
  #166  
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Got DRMD working. Moral of the story. Don't be clever and copy over 798 ROMS in one go. It appears the Emulator cannot read 798 ROMS. Works okay with just 40 so far.
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Old May 30, 2006 | 05:36 PM
  #167  
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Originally Posted by jpor
Now have the AMIGA emulator running. The ROM files I have are zipped up. The gp2x one doesn't support zipped ROMS. Just finished playing project-x. Nice.
What kickstart rom are you using? I just seem to be getting a blank screen when I start the emulator...
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Old May 30, 2006 | 05:46 PM
  #168  
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Originally Posted by Iain Young
What kickstart rom are you using? I just seem to be getting a blank screen when I start the emulator...
Currently using Kickstart 1.3 as the emulator only supports the non-AGA stuff. Which I recall the A500 and A600 had Kickstart 1.3 . Kickstart 3.0 and 3.1 were used for the A1200 and A4000.

Up-to now I have only tried Project-X. Does the floppy disc counter not do anything?

Also the emulator doesn't support zipped files.
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Old May 30, 2006 | 06:14 PM
  #169  
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I'm just getting a black screen, and the GP2X seems to hang. I'm using a 1.3 rom, (which works fine with WinUAE). I'll give it another go. I may have set something up incorrectly...
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Old May 30, 2006 | 06:16 PM
  #170  
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Originally Posted by Iain Young
I'm just getting a black screen, and the GP2X seems to hang. I'm using a 1.3 rom, (which works fine with WinUAE). I'll give it another go. I may have set something up incorrectly...
I take it you have the kickstart named correctly? I.e kick.rom

Will try to post some piccies what it should look like.
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Old May 30, 2006 | 06:16 PM
  #171  
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Yep. I'd already thought of that one
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Old May 30, 2006 | 06:27 PM
  #172  
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Here's what it should look like:

Quality maybe poor but you'll get the idea:



The menu:





If you had no ROM that it complains on start-up and shows no splash screen etc...
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Old May 30, 2006 | 06:39 PM
  #173  
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Ah, well I get the splash screen and the options page. It hangs when I try and start the thing. Perhaps it's just the disc images I'm using...
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Old May 30, 2006 | 07:03 PM
  #174  
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Originally Posted by Iain Young
Ah, well I get the splash screen and the options page. It hangs when I try and start the thing. Perhaps it's just the disc images I'm using...
Could be. Which game/ROM are you trying?
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Old May 30, 2006 | 07:17 PM
  #175  
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Superfrog
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Old May 30, 2006 | 07:56 PM
  #176  
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Yep Got that one. It's a 4 disk game.
Well I just loaded that one up without any issue. Started off without overclocking. And then when the game started ended up overclocking to 250Mhz to get a decent speed out of it. Had to use the K/B and Joystick mode to play it.
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Old May 30, 2006 | 09:19 PM
  #177  
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Nope still no joy here. It just goes to a black screen when I try and start any game.

Quick question for you. What size is your kick.rom file? I'm wondering if the one supplied with Amiga Forever is incompatible...
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Old May 30, 2006 | 09:23 PM
  #178  
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Originally Posted by Iain Young
Nope still no joy here. It just goes to a black screen when I try and start any game.

Quick question for you. What size is your kick.rom file? I'm wondering if the one supplied with Amiga Forever is incompatible...
512 KB (524,288 bytes)
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Old May 30, 2006 | 09:27 PM
  #179  
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Hmm, mine is only 257kb so I'm guessing that's where the problem lies. Seems that the Cloanto dumps don't work with this emulator, and I haven't got any others to try it with...
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Old May 30, 2006 | 09:42 PM
  #180  
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You have PM...
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