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Old 21 November 2005, 12:46 AM
  #271  
badcompany
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is anybody still playing HAD GUESTS down to visit
Old 21 November 2005, 06:29 AM
  #272  
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Originally Posted by drjsd
First time on the server.

And...

Didn't ever actually get started, though stayed on for a good hour larking about!

I assume you normally get some turnout?
I couldn't make it on last night, usually we have enough for a game on Sundays - but unfortunately I know a lot of us (who work for the same company) were unable to join in last night due to work... I'm still going from 11am yesterday...
Old 21 November 2005, 11:57 AM
  #273  
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Same here, was going to join in when I had (uninvited) guests turn up. Sorry
Old 21 November 2005, 12:54 PM
  #274  
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Has/is anyone updating to the new Special Forces expansion pack?
Old 21 November 2005, 01:16 PM
  #275  
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Dont think it is out until tommorow. I'm going to wait and see how buggy it is and whether the new patch addresses any of the present issues. I've a feeling it's only going to be a compatability patch though. I'd buy it mainly for the city maps as BF2 is sadly lacking in this dept.
Old 21 November 2005, 06:03 PM
  #276  
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Originally Posted by Flatcapdriver
Has/is anyone updating to the new Special Forces expansion pack?
I've preordered it, it's released on the 25 Nov.

We will only be updating to it, *if* it works as a mod to our existing server.
That way we will run one Spec Forces night a week for those that want to play.
Old 21 November 2005, 07:30 PM
  #277  
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I've had BF2 for about a month, pre-orderd Special forces on the same day.

Went online the day I got it for a few hours, not been on it sinceonder2:

Probably because it takes 2 shots to kill someone from point blank range with shots to the face. Either that or I'm shtie at shooting

Hope SF is better
Old 21 November 2005, 07:50 PM
  #278  
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That's because BF2 uses a hitbox, or as Dice/EA says, a "rock, paper, scissors" approach to whether you actually hit anything or not
Old 21 November 2005, 08:42 PM
  #279  
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Originally Posted by _RIP_
That's because BF2 uses a hitbox, or as Dice/EA says, a "rock, paper, scissors" approach to whether you actually hit anything or not
is that true ..i just thought i was a bad aim when drunk LOL
Old 21 November 2005, 08:57 PM
  #280  
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Well that's my excuse anyway, drunk or not

But sadly it is also quite true
Old 21 November 2005, 09:28 PM
  #281  
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So that'll be why when I loose off at point blank into their chest they don't fall over?

Got to admit it's bloody frustrating when they then bunny hop in and shoot you once and kill you!
Old 21 November 2005, 09:35 PM
  #282  
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Originally Posted by drjsd
Got to admit it's bloody frustrating when they then bunny hop in and shoot you once and kill you!
Damn those x-counterstrike players - they are the bunny hoppers
Old 21 November 2005, 09:38 PM
  #283  
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Originally Posted by DrEvil
Damn those x-counterstrike players - they are the bunny hoppers
Drives me up the bloody wall, although you do get used to it and shoot them the same.

Mentioned last night about the DiNovo mouse back/forward buttons not working now in BF2 after installing Setpoint. Any thoughts, DrEvil? Starting to annoy me!
Old 21 November 2005, 10:16 PM
  #284  
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Not familar with the DiNovo mouse, what do you mean by back/forward buttons?
Setpoint 2.22 seems the newest... may be worth checking the BF2 controls config in game and setting things up manually... ?

I'm using a Saitek Gamer's Keyboard and Logitech G5 - awesome combo for gaming
Old 21 November 2005, 10:38 PM
  #285  
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That will explain why in the intro movie, the guy runs up to another guy and fires a full magazine (well almost) in to him and there is a delayed reaction of about 5 seconds before he died.
Must have been losing an awfull lot of times at Rock, paper scissors.

Atleast they didnt try and hide the crappy idea in the intro movie tho
Old 21 November 2005, 11:21 PM
  #286  
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Tried reprogramming in the controls section. Worked fine when I hadn't installed the Setpoint! Found a thing called Logigamer, but can't seem to get it to work.

And great news. The girlfriend is on nights on Tuesday as well! Fantastic, no need to bribe her to leave me alone. Must get hold of her shift pattern and adjust mine accordingly

With a bit of luck there may be a better turnout...!
Old 22 November 2005, 08:54 AM
  #287  
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Originally Posted by drjsd

Mentioned last night about the DiNovo mouse back/forward buttons not working now in BF2 after installing Setpoint. Any thoughts, DrEvil? Starting to annoy me!
Yes this is a know issue with Setpoint. Setpoint will blitz any other mouse drivers you have, just the way it works. Setpoint also gubbed my right click for forward mapping with the new G5 mouse. There is no known cure. I've reverted back to my old mouse until either Dice or Logitech can sort this out. I'm not holding my breath.
Old 22 November 2005, 08:56 AM
  #288  
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Originally Posted by drjsd
Tried reprogramming in the controls section. Worked fine when I hadn't installed the Setpoint! Found a thing called Logigamer, but can't seem to get it to work.

And great news. The girlfriend is on nights on Tuesday as well! Fantastic, no need to bribe her to leave me alone. Must get hold of her shift pattern and adjust mine accordingly

With a bit of luck there may be a better turnout...!
I think Logigamer only works with the following mice; MX500, MX700, MX310,MX510 & MX1000.
Old 22 November 2005, 09:25 AM
  #289  
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So, Special Forces - worth it or not?
Old 22 November 2005, 10:17 AM
  #290  
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I'd really like to think it would be worth it, but releasing an expansion so soon after the game is a bit rich, especially when they cant even be bothered to sort the present bugs and gameplay issues. DrEvil has said SF will be released in the UK this Friday.
Old 22 November 2005, 11:04 AM
  #291  
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Originally Posted by Flatcapdriver
So, Special Forces - worth it or not?
Until someone has it - we won't know... released Friday.

I've got it on Amazon preorder so should have it by Jan!
Old 22 November 2005, 01:49 PM
  #292  
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Oh, I thought it was out today?
Old 22 November 2005, 02:42 PM
  #293  
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Originally Posted by DrEvil
Until someone has it - we won't know... released Friday.

I've got it on Amazon preorder so should have it by Jan!
on preorder with play --- didn't think there are any new tanks, mr evil
Old 22 November 2005, 02:44 PM
  #294  
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Originally Posted by Flatcapdriver
Oh, I thought it was out today?
Purchase and pre-load the game today. You’ll be one of the first to play on release day, November 22 at 1pm EST.
I stand corrected - it was originally pencilled in for the 25 Nov - you were right

Anyhow, won't have until Amazon sort themselves out... so unlikely to get it this week (or next).
Old 22 November 2005, 02:45 PM
  #295  
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Originally Posted by DemonDave
on preorder with play --- didn't think there are any new tanks, mr evil
Shhaaarrttt it you sl...
Old 22 November 2005, 03:50 PM
  #296  
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The 1.12 patch is now out, and as I thought it's a compatability patch only.

DrEvil, from what I've read on the net (though I might be wrong) a server will only be able to run original BF2 or BF2:SF maps, but not both in the same rotation. There are over 300 patched servers with the SF servers running SF maps and the BF2 servers running BF2 maps. Sounds a bit lame. Perhaps you could look into this.

What I have also gleaned is that a BF2:SF unlocked weapon can be used in vanilla BF2. Meaning that if you kill someone with a SF unlock you can use the weapon in BF2 briefly. These weapons are supposedly upgrades, so I guess EA is using this as a way to tempt you to buy SF. It's a bit shoddy that you will "have" to buy the expansion to have a level playing field (in BF2) against those people who have bought SF
Old 22 November 2005, 04:12 PM
  #297  
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Originally Posted by _RIP_
DrEvil, from what I've read on the net (though I might be wrong) a server will only be able to run original BF2 or BF2:SF maps, but not both in the same rotation. There are over 300 patched servers with the SF servers running SF maps and the BF2 servers running BF2 maps. Sounds a bit lame. Perhaps you could look into this.
Yep - hence the need for a dedicated Spec Forces night on our server once the option is available, so something like.

Tues - BF2
Thur - BF2 Spec Forces
Sun - BF2

MPuk still haven't announced how this will be made available (ie if it will cost more on an existing server or require a new instance)... watch this space...

Old 22 November 2005, 04:49 PM
  #298  
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Cheers m8, and I will hopefully manage on later tonight
Old 22 November 2005, 05:45 PM
  #299  
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Cool - hopefully I will too - got to put my old boot disk back in as the new one nuke'd itself 24hrs post install...
Old 22 November 2005, 09:29 PM
  #300  
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Is the game on this evening? Can't seem to find the server...


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