good article - next gen consoles (after ps3,xbox360)
#1
good article - next gen consoles (after ps3,xbox360)
Last edited by spectrum48k; 29 July 2008 at 05:23 PM.
#2
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Game machines typically are on the shelves for five or six years before a console manufacturer rolls out the next one.
Ps2 10 years
Xbox 4years
Gamecube 4years
Dreamcast 4 years.
Saturn 3.5years
N64 5 years
President Mike Capps recently said the company estimates new systems will not hit shelves until somewhere between 2012 and 2018.
(We will see Xbox 3 before 2012)
#3
Game machines typically are on the shelves for five or six years before a console manufacturer rolls out the next one.
Ps1 - 1995
Ps2 - 1999
Ps3 - 2006/7
That's not a 10 yr gap between releases, maybe they are still selling but thats irrelevant, they do not have a 10yr life cycle (maybe a 10yr sales cycle but not performance wise), the new consoles are released every 5/6 years and a lot of people make the transistion to the new hardware. If somebody wants to hang on to their inferior console for an extra 4 years thats their choice it doesnt mean the new hardware isnt available.
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I wasn;t trying to make out SOny to be any better than anyone else, I was just pointing out that his 5-6 year figure is possibly a little optimistic.
You are of course right to point out that there was a 4 year gap between PS and PS2 and a 6 year gap between PS2 and 3
You are of course right to point out that there was a 4 year gap between PS and PS2 and a 6 year gap between PS2 and 3
#5
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iTrader: (1)
Sega Saturn was 6 years in Japan
Dreamcast was 7 years in Japan (admittedley as a Homebrew machine).
Problem is with the new next gen consoles is that they will offer better shinier graphics etc but you will still get another FIFA,Call of Duty etc there are very few unique games avaliable for the PS3/360 whereas the Wii has a unique control method /add ons but not a lot else imo.
Dreamcast was 7 years in Japan (admittedley as a Homebrew machine).
Problem is with the new next gen consoles is that they will offer better shinier graphics etc but you will still get another FIFA,Call of Duty etc there are very few unique games avaliable for the PS3/360 whereas the Wii has a unique control method /add ons but not a lot else imo.
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#8
#9
Plus the developers can create a game specifically to around a console platform. They can bring out the maximum performance from a specific console, unlike the PC games that need to be made for an average performane PC. Otherwise too many users need to upgrade their PC's too many times and that could hit sales numbers of the game. Since I don't play games on my PC myself, I am not sure if this is still correct with nowadays PC's but it seems obvious to me and was mentioned so many times.
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Plus the developers can create a game specifically to around a console platform. They can bring out the maximum performance from a specific console, unlike the PC games that need to be made for an average performane PC. Otherwise too many users need to upgrade their PC's too many times and that could hit sales numbers of the game. Since I don't play games on my PC myself, I am not sure if this is still correct with nowadays PC's but it seems obvious to me and was mentioned so many times.
The trade of with PC gaming is that it is unsubsidised. The publisher gets all the money (split witht he retailer and developer). A console game needs to pay the manufacturer it's slice too, be it Microsoft, or Sony or whoever. Hence the reason console games are more expensive.
The trade of is the initial purchase price of the hardware. PC components are sold at cost plus a bit of profit. Consoles are sold at a loss which is recouped through game sales.
The main problem with PC gaming now, is lack of innovation and content. PC game sales have always been low, in the main, compared to thier console counterparts, and that gap is growing ever wider. So developers start to move over to console rather than PC. The likes of Lionhead, Epic, Bioware etc now lead on console and *may* do a PC version.
I have always been a huge fan of PC gaming. When it gets it right on a good setup, its great.
But, that isn't often enough anymore. Certainly not often enough for me personally to justify the outlay (much as I would love to spec up a really nice PC, and its something you can do for £500 odd)
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the problem is, that while loads of people have pc`s, very few do the big update thing, so current games do not work on the majority of the systems out in peoples homes, and the majority of the public simply do not want to upgrade just to play a game, when most of the time they want to sit and play on facebook, this has driven games sales down apparently
which is why nobody is wanting to bother with pc game ports anymore.
average bloke in the street simply can not buy a pc game nowadays and play it, his "PC" that he bought from dell or asda simply can not cope with the latest stuff without upgrades, and complicated pissing about
which is why nobody is wanting to bother with pc game ports anymore.
average bloke in the street simply can not buy a pc game nowadays and play it, his "PC" that he bought from dell or asda simply can not cope with the latest stuff without upgrades, and complicated pissing about
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Aren't Crytek abandoning the PC games market after the next Crysis game, due to the current game more or less bombing?
#14
Thats not quite true. PC games are scalable. By that I mean that you can run the game at stupidly high resolutions and detail and effects if you have a very fast PC, and you can adjust said parameters to cater for less able PC's. Of course there will always be a floor which you cannot go beyond, but the fact you have to cater for lots of different set ups is not the problem it once was. Thanks mainly to APIs like Direct X.
The trade of with PC gaming is that it is unsubsidised. The publisher gets all the money (split witht he retailer and developer). A console game needs to pay the manufacturer it's slice too, be it Microsoft, or Sony or whoever. Hence the reason console games are more expensive.
The trade of is the initial purchase price of the hardware. PC components are sold at cost plus a bit of profit. Consoles are sold at a loss which is recouped through game sales.
The main problem with PC gaming now, is lack of innovation and content. PC game sales have always been low, in the main, compared to thier console counterparts, and that gap is growing ever wider. So developers start to move over to console rather than PC. The likes of Lionhead, Epic, Bioware etc now lead on console and *may* do a PC version.
I have always been a huge fan of PC gaming. When it gets it right on a good setup, its great.
But, that isn't often enough anymore. Certainly not often enough for me personally to justify the outlay (much as I would love to spec up a really nice PC, and its something you can do for £500 odd)
The trade of with PC gaming is that it is unsubsidised. The publisher gets all the money (split witht he retailer and developer). A console game needs to pay the manufacturer it's slice too, be it Microsoft, or Sony or whoever. Hence the reason console games are more expensive.
The trade of is the initial purchase price of the hardware. PC components are sold at cost plus a bit of profit. Consoles are sold at a loss which is recouped through game sales.
The main problem with PC gaming now, is lack of innovation and content. PC game sales have always been low, in the main, compared to thier console counterparts, and that gap is growing ever wider. So developers start to move over to console rather than PC. The likes of Lionhead, Epic, Bioware etc now lead on console and *may* do a PC version.
I have always been a huge fan of PC gaming. When it gets it right on a good setup, its great.
But, that isn't often enough anymore. Certainly not often enough for me personally to justify the outlay (much as I would love to spec up a really nice PC, and its something you can do for £500 odd)
#15
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lol at the pc brigade, the cost of a 360, PS3 and Wii all bought together is less than the cost of a pc with the spec to run the latest games at the best frame rates. I gave up on pc gaming when I got my ps2 and xbox because the cost of continually upgrading was a waste of money when you could buy dedicated games machines for a fraction of the cost. That gx280 mentioned above is £300 - £350 on it's own let alone the cost of the rest of the pc such as processor and ram upgrades to go with it. Alienware's gaming pc's are £2k aren't they? How you can justify the cost of one of those compared to a console I do not know.
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