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Old 24 September 2010, 12:41 PM
  #91  
P1Fanatic
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Can we start an online list off:

PS3 SN ID / PSN ID
==============
P1Fanatic = P1Fanatic

XBox 360 SN ID / XBL ID
==================

PC SN ID / PC ID
==============
Old 24 September 2010, 12:49 PM
  #92  
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Originally Posted by P1Fanatic
Can we start an online list off:

PS3 SN ID / PSN ID
==============
P1Fanatic = P1Fanatic

XBox 360 SN ID / XBL ID
==================
ScoobyWon't = Johnboy11178

PC SN ID / PC ID
==============
Old 24 September 2010, 12:53 PM
  #93  
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PS3 SN ID / PSN ID
==============
P1Fanatic = P1Fanatic

XBox 360 SN ID / XBL ID
==================

ScoobyWon't = Johnboy11178

Stef_2010 - Stef19987

PC SN ID / PC ID
==============
Old 24 September 2010, 12:55 PM
  #94  
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Originally Posted by antc
The only driver aids I have is traction and auto, as it's way too quick to be used in manual. You can't look at trullis set up unless you can when you're the number one driver?
Forgot about the gears, I'll use auto aswell, maybe traction control if its really hard

Cant wait to get home, been waiting 6 years on this
Old 24 September 2010, 01:11 PM
  #95  
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Originally Posted by stef_2010
PS3 SN ID / PSN ID
==============
P1Fanatic = P1Fanatic

XBox 360 SN ID / XBL ID
==================

ScoobyWon't = Johnboy11178

Stef_2010 - Stef19987

Antc - cli0ant

PC SN ID / PC ID
==============

I'll add tonight
Old 24 September 2010, 01:14 PM
  #96  
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Monaco is by the far the trickiest track I had to retire after 10 attempts
Old 24 September 2010, 02:30 PM
  #97  
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Got my copy £34.70 from tesco
Old 24 September 2010, 02:38 PM
  #98  
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Just completed my first post race interview - with BBC Five Live's Crofty

I didn't realise that Holly Samos was in it either.
Old 24 September 2010, 02:41 PM
  #99  
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Can do qualifying first online?
Old 24 September 2010, 02:48 PM
  #100  
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I've not tried that, but the little book says there are 4 modes, with the grand prix having a qualiy session:

Pole Position: pole position replicates the intensity of qualification. Each pole position race lasts 20 minutes and the winner is the person who posts the fastest time.

Sprint: 3 laps, dry weather, randomly assigned grid and cars.

Endurance: 20% race distance, variable weather, random start grid, compulsory pit-stop.

Online Grand Prix: 7 lap race, dynamic weather, grid determined buy 15 minute qualifying session and one pit stop.
Old 24 September 2010, 03:57 PM
  #101  
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Online grand prix looks a good one!
Old 24 September 2010, 04:04 PM
  #102  
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If I wasn't away most of this weekend I'd have rushed out and bought it!
Old 24 September 2010, 04:26 PM
  #103  
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It's ok this, i like it, but it is a bit arcadey (grid engine obviously in use) attention to detail in the pits is good although lacking some car setup options and there are some commentary bugs. Gfx and the sound especially are excellent, although incar view is not as nice as it could be. Playing with a wheel makes all the difference though I'm finding it too easy though, in expert mode with no aids i've won all the races i've done in a Williams :s It is addictive though so i will keep playing.

Last edited by bioforger; 24 September 2010 at 04:28 PM.
Old 24 September 2010, 04:32 PM
  #104  
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Is this gonna be any good with a controller?
Old 24 September 2010, 04:42 PM
  #105  
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I've only played it with the standard control pad and it's fine.
Old 24 September 2010, 06:08 PM
  #106  
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Originally Posted by Neanderthal
Come on then, those lucky people who already have it, lets get your best lap times for the Singapore circuit.....

Fastest real life lap so far this weekend is 1:58.025 on a slippery track.
Lol just gave it a whirl in the Mclaren and got a 1:51.4 in the dry. That took me about 10 attempts to post just 1 time as its so tight any mistake invalidates your lap and if its nr the end even the following lap.

Driving in manual is friggin hard so have ditched to auto and traction control. You really have to brake early otherwise its so hard to turn into the corner.

Cant say the graphics blow me away but the engine sound is good and Im liking the difficulty as more of a challenge.

Simon
Old 24 September 2010, 06:59 PM
  #107  
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You really have to be careful with the red & white kerbs as just glance them and boom your spinning even if you just ride it straight on. Friggin annoying lol.
Old 24 September 2010, 07:53 PM
  #108  
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How is the Physics?

The videos i was watching looks a bit weird.

I checked twitter earlier on and everybody seams pretty happy with it so i was trying to decide between X360 or the PC version.
Found this screenshot comparison

http://www.videogameszone.de/screens...12010_vgl1.jpg

The PS2 (or is it 3? hard to tell) looks rough!
Old 24 September 2010, 08:38 PM
  #109  
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As i said before physhics are arcadey, it is not a proper sim imo.
Old 24 September 2010, 10:33 PM
  #110  
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It's a codemaster game, it was never going to be a sim in the proper sense if the word
Old 24 September 2010, 11:00 PM
  #111  
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Codemaster and Sim?
Old 24 September 2010, 11:30 PM
  #112  
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Whatever jura. Just because historically their racing games have all been arcaders doesn't mean they could or should produce something new with a more lifelike feel to it does it?
Old 24 September 2010, 11:44 PM
  #113  
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Originally Posted by bioforger
Whatever jura. Just because historically their racing games have all been arcaders doesn't mean they could or should produce something new with a more lifelike feel to it does it?
Yes their games produce great graphics(Dirt is great on DX11,F1 don't support,that's shame),but that's it....
Maybe for someone produce something better,but no for me.
Sorry guys for offence
Old 25 September 2010, 12:38 AM
  #114  
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Just got back and had another crack at Singapore and managed 1.46.472. Prob worth agreeing a standard car and setup for time trials.
Old 25 September 2010, 03:23 AM
  #115  
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Glad people are liking the engine sounds - our job is done then On to DiRT 3 - today - Bowler Nemesis recording........... done!

BTW... just a thought, but how can anyone who'se not driven and F1 car comment on whether the handling is right or not? I mean, how would you know? An F1 car may handle like a car in Sega Rally for all we know...

Just for a laugh, and yes I have lost a bit of the beer belly, but this photo was found when recording at Jerez for the game

Fat b*stard

Last edited by madfiddler; 25 September 2010 at 03:24 AM.
Old 25 September 2010, 08:34 AM
  #116  
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Played online last played 5 endurance's won 4 and 2nd in Monaco. Online penalty points ia good stops the dodgems.
Old 25 September 2010, 10:26 AM
  #117  
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what a game, really impressed with this, all i need is a steering wheel for my xbox, any suggestions,
Xbox gamer tag: ADZ5050, ps3 tag adzuk2007
got codmw2 on both but F1 on xbox, add me if you want.
Old 25 September 2010, 10:32 AM
  #118  
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Biggi, I think the general feeling is that for the Xbox the best (out of a very limited amount available) is the official MS wheel.
Old 25 September 2010, 10:38 AM
  #119  
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Originally Posted by bioforger
It's ok this, i like it, but it is a bit arcadey (grid engine obviously in use) attention to detail in the pits is good although lacking some car setup options and there are some commentary bugs. Gfx and the sound especially are excellent, although incar view is not as nice as it could be. Playing with a wheel makes all the difference though I'm finding it too easy though, in expert mode with no aids i've won all the races i've done in a Williams :s It is addictive though so i will keep playing.
Theres no commentary though ?

I'm going to need to question you on winning all your races so far aswell on expert, I find that hard to believe. Your telling me from your FIRST race you've won them all with no driver aids or flashbacks ? Especially considering traction control will be off
Old 25 September 2010, 10:54 AM
  #120  
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And the fact the car is considerably slower in career mode

Last edited by Ant; 25 September 2010 at 10:57 AM.


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