3D - Subaru Impreza WRC 06
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3D - Subaru Impreza WRC 06
I've been working on this for a while, an I've kept it a secret as I believe I am the very first to make this car in 3d in the world due to there not being any blueprints for it, so it was made by constantly looking a pics lol - Thought it was about time I made a scooby aswell
Car consists of:
> All body parts
> Roof Camera + Aerials
> Full Interior including dash, steering, racing seats, rollcage etc > Wheels have wheel nuts, disc brakes + callipers
> Fully textured with next years decals
> All textures made from scratch in Photoshop
> Rendered in VRay with HDRI at 1280res, 12-14 minutes per picture respectively.
> Background is 3d aswell
Enjoy + thanks for looking!
Car consists of:
> All body parts
> Roof Camera + Aerials
> Full Interior including dash, steering, racing seats, rollcage etc > Wheels have wheel nuts, disc brakes + callipers
> Fully textured with next years decals
> All textures made from scratch in Photoshop
> Rendered in VRay with HDRI at 1280res, 12-14 minutes per picture respectively.
> Background is 3d aswell
Enjoy + thanks for looking!
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As I'm waiting for the picture to download, I'm typing this
Can't you make it smaller, with a link to the full size bigger file? That way, people at work on crappy networks wont have to wait an age for you pic to dl.
chris.
It's still downloading btw
Can't you make it smaller, with a link to the full size bigger file? That way, people at work on crappy networks wont have to wait an age for you pic to dl.
chris.
It's still downloading btw
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Originally Posted by Ray_li
good work.
I use Solidworks 5 days a week and I wouldnt have a clue where to start.
What 3D package did you use?
Good job
I use Solidworks 5 days a week and I wouldnt have a clue where to start.
What 3D package did you use?
Good job
Originally Posted by ddb85
Thanks guys
Quote:
Originally Posted by STi wanna Subaru
Class work fella. What did you use to model it?
3ds max 6 bud
#10
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Thanks guys
About 60/70 ish hours
Originally Posted by SC008Y_MAD
How many hours do you think you have spent making it in 3ds?
-Darren
-Darren
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Originally Posted by Ray_li
good work.
I use Solidworks 5 days a week and I wouldnt have a clue where to start.
What 3D package did you use?
Good job
I use Solidworks 5 days a week and I wouldnt have a clue where to start.
What 3D package did you use?
Good job
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Originally Posted by cw42
As I'm waiting for the picture to download, I'm typing this
Can't you make it smaller, with a link to the full size bigger file? That way, people at work on crappy networks wont have to wait an age for you pic to dl.
chris.
It's still downloading btw
Can't you make it smaller, with a link to the full size bigger file? That way, people at work on crappy networks wont have to wait an age for you pic to dl.
chris.
It's still downloading btw
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Cheers lads
No idea about the polys lad - it wasn't in mind, I just set out to full on accurate replica - everything on that is modelled, the lights are fully modelled, with about 10 parts in each, interior is fully done, mesh parts are **** loads, brake discs/callipers all down to the wheel nuts - at a guess i'd say over 120k, LOL - Nothing like what I have to do at work, not even the PS3/xbox360 game we're working on at the mo could handle it , textures are about 1000 px all made from scratch in Photoshop
Originally Posted by chrome
how many polys Drew?
how many textures, and what res are they?
how many textures, and what res are they?
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love the modelling, used to work on 3DS back in college.
the background could do with being a bit more exciting tho
this guy does the same as you: http://www.deviantart.com/view/19748948/
the background could do with being a bit more exciting tho
this guy does the same as you: http://www.deviantart.com/view/19748948/
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if I was being **** ( ) then you might say that the car paint shader needs some work, and the 'dirt' on your yellow swooshes looks like 'difference clouds'
for some ref, here is the 06 WRC car at the recent car show:
See what I mean about the car paint?
Plus the vinyl stuff isnt yellow, it's more fluro yellow/green ish.. might even need a seperate shader (less spec' for the vinyl?).
The 'blue' colour is off for starters compared to the real thing...
Great modelling though
All meant as constructive crit matey
for some ref, here is the 06 WRC car at the recent car show:
See what I mean about the car paint?
Plus the vinyl stuff isnt yellow, it's more fluro yellow/green ish.. might even need a seperate shader (less spec' for the vinyl?).
The 'blue' colour is off for starters compared to the real thing...
Great modelling though
All meant as constructive crit matey
Last edited by chrome; 17 January 2006 at 08:17 AM.
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Originally Posted by chrome
ah right I wondered if you were industry
Originally Posted by chrome
if I was being **** ( ) then you might say that the car paint shader needs some work, and the 'dirt' on your yellow swooshes looks like 'difference clouds'
for some ref, here is the 06 WRC car at the recent car show:
[img]http://www.wallis2000.co.uk/autosport/PICT0063.JPG[img]
See what I mean about the car paint?
Plus the vinyl stuff isnt yellow, it's more fluro yellow/green ish.. might even need a seperate shader (less spec' for the vinyl?).
The 'blue' colour is off for starters compared to the real thing...
Great modelling though
All meant as constructive crit matey
for some ref, here is the 06 WRC car at the recent car show:
[img]http://www.wallis2000.co.uk/autosport/PICT0063.JPG[img]
See what I mean about the car paint?
Plus the vinyl stuff isnt yellow, it's more fluro yellow/green ish.. might even need a seperate shader (less spec' for the vinyl?).
The 'blue' colour is off for starters compared to the real thing...
Great modelling though
All meant as constructive crit matey
cheers all for feedback