XBox 360 hacked already (allegedly)
#2
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Doesn't mean much though. It just mean that they've worked out the format of the data on the discs etc. That's a big step away from being able to run unsigned / copied code on the system.
It's just a shame that these obviously quite clever people can't put their talents to some more useful / legal / morally correct purpose...
It's just a shame that these obviously quite clever people can't put their talents to some more useful / legal / morally correct purpose...
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Would / could be a benefit for those people that would like a larger 2.5" disk in their machine rather than the 20GB that's half swallowed up, once they work out how to migrate / setup a disk themselves. If / when I get one, I'd certainly like around 80GB of space so that it could actually be used properly as a media centre. That's a big if / when though as I don't see the console giving me any realy benefits over what I currently have at the moment
#4
guide to adding an extra capacity hard drive on 360 is already available http://www.llamma.com/xbox360/mods/U...rive%20Mod.htm
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Microsoft have always said that you would be able to upgrade the hard drive by yourself if you wanted to. That's why they didn't make that bit secure. All the security signing stuff is on chips inside the machine, (that's how it can still be secure without having a hd attached - i.e. core pack).
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Originally Posted by bashman
guide to adding an extra capacity hard drive on 360 is already available http://www.llamma.com/xbox360/mods/U...rive%20Mod.htm
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Originally Posted by Iain Young
Microsoft have always said that you would be able to upgrade the hard drive by yourself if you wanted to. That's why they didn't make that bit secure. All the security signing stuff is on chips inside the machine, (that's how it can still be secure without having a hd attached - i.e. core pack).
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#8
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Because you need the container. I've heard you can swap the hard disc quite easily, but you can only get the housing for attaching it to the xbox by buying the original hd unit.
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Originally Posted by Iain Young
Because you need the container. I've heard you can swap the hard disc quite easily, but you can only get the housing for attaching it to the xbox by buying the original hd unit.
Still not convinced enough to get one yet
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It's only a matter of time before it happens.
We all know it and Microsoft know it.
All security measures can be reversed, it's just a case of figuring them out
We all know it and Microsoft know it.
All security measures can be reversed, it's just a case of figuring them out
#15
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games were hacked on the day of release though..... will take some time longer to do the chip...... it has already been found out the security is way higher than the XBOX. Only time will tell.
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Originally Posted by Shaun
What including 128bit encryption!!!!
Regards,
Shaun.
Regards,
Shaun.
#20
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It's just a shame that these obviously quite clever people can't put their talents to some more useful / legal / morally correct purpose...
Now the corperate giants have swallowed up the little ones, and now control pricing to an extortioinate level.
Think of the rogue programmer as the person who's opertunity was snubbed by a giant who solely belives in making money and not good software, cutting costs on development and testing for sakes of the accountant's wishes. Restricting and preventing any "good" talented programmer from achieving their goals.
Hacking the xbox is a like a two finger "up-yours" to Microsoft
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Originally Posted by **************
And is it a wonder people want to hack it when games are £50 a hit? No game is worth £50 on any format - total rip off and one of the reasons I wasn't interested in getting a 360.
Also, compare them to other forms of entertainment. Around here it costs about £7 to go to the cinema, for which you get (on average) about 2 hours entertainment. So a computer game (£40 if you buy them online), is the equivilent to about 6 trips to the flicks, or about 12 hours entertainment. Given that most decent games last 20+ hours, it seems pretty good value to me.
Last edited by Iain Young; 21 December 2005 at 01:41 PM.
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Originally Posted by ALi-B
Now the corperate giants have swallowed up the little ones, and now control pricing to an extortioinate level.
#24
Originally Posted by Iain Young
Out of interest, why do you think it is a rip off? These games cost a great deal to develop, and you expect them to give them away?
Also, compare them to other forms of entertainment. Around here it costs about £7 to go to the cinema, for which you get (on average) about 2 hours entertainment. So a computer game (£40 if you buy them online), is the equivilent to about 6 trips to the flicks, or about 12 hours entertainment. Given that most decent games last 20+ hours, it seems pretty good value to me.
Also, compare them to other forms of entertainment. Around here it costs about £7 to go to the cinema, for which you get (on average) about 2 hours entertainment. So a computer game (£40 if you buy them online), is the equivilent to about 6 trips to the flicks, or about 12 hours entertainment. Given that most decent games last 20+ hours, it seems pretty good value to me.
Not true,
how many times do you read reviews or interviews with the coders/ designers, and get the following..
we used the xx engine for the graphics, which we previously used in xx or xy game or we took the mk 1 graphics and tweaked them.
the initial one is the costly one, once a game house has done that, the rest is just tweaking an established format.
how many games have hit the shelves that are sub standard?? because the bean counters want returns..
every new film has a pc game or a tie in.. sorry very few films port well to computers..
ask ocean, there past masters!!
Mart
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Originally Posted by mart360
Not true,
we used the xx engine for the graphics, which we previously used in xx or xy game or we took the mk 1 graphics and tweaked them.
the initial one is the costly one, once a game house has done that, the rest is just tweaking an established format.
how many games have hit the shelves that are sub standard?? because the bean counters want returns..
every new film has a pc game or a tie in.. sorry very few films port well to computers..
#26
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Originally Posted by Iain Young
All I said was that compared to other forms of entertainment like going to the cinema or even spending an evening down the pub, games (even at £50) actually work out very good value for money when you work out the number of hours you get out of them.
As a result, I now buy most of my games second hand when they have been through their boom period and are cheaper and plentiful.
I think that could be a personal thing though having played games for a little over 20 years I'm used to most genres. The RPG storylines and character building keep me interested moreso than the repetitive gameplay. It's hard to write something new and innovative these days which is why I find I'm playing games less and less
I've written a couple of (bad!) games in my time, although not commerically, and I'm well aware of ever expanding costs. Unfortunately, a lot of that appears to be on artwork and eye candy for nicer levels and the like, but still the same boggo gameplay. Take Tomb Raider for example, when it first came out, it was blinding, innovative, fun, etc. By the last installment it wasn't even worth buying as it was same old same old
#27
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Very true. I started by writing little games and software for the Dragon 32 / BBC micro and have been playing them ever since, so I know where you are coming from
All that's mostly down to personal preference. If you don't like a particular genre then spending that much on a game isn't going to be worth it. The same could be said for anything though. I'd never pay good money to go and watch a Hugh Grant film for example as I'd consider it a waste of money. Doesn't mean other people would think it good value though...
p.s. the next Tomb Raider game is being written by a different dev team, from scratch, and it supposed to be a lot more like the original game than the sequels, so hopefully it might be worth playing this time around
All that's mostly down to personal preference. If you don't like a particular genre then spending that much on a game isn't going to be worth it. The same could be said for anything though. I'd never pay good money to go and watch a Hugh Grant film for example as I'd consider it a waste of money. Doesn't mean other people would think it good value though...
p.s. the next Tomb Raider game is being written by a different dev team, from scratch, and it supposed to be a lot more like the original game than the sequels, so hopefully it might be worth playing this time around
#28
Originally Posted by Iain Young
Out of interest, why do you think it is a rip off? These games cost a great deal to develop, and you expect them to give them away?
Also, compare them to other forms of entertainment. Around here it costs about £7 to go to the cinema, for which you get (on average) about 2 hours entertainment. So a computer game (£40 if you buy them online), is the equivilent to about 6 trips to the flicks, or about 12 hours entertainment. Given that most decent games last 20+ hours, it seems pretty good value to me.
Also, compare them to other forms of entertainment. Around here it costs about £7 to go to the cinema, for which you get (on average) about 2 hours entertainment. So a computer game (£40 if you buy them online), is the equivilent to about 6 trips to the flicks, or about 12 hours entertainment. Given that most decent games last 20+ hours, it seems pretty good value to me.
The breakdown is slightly depressing for the people who actually make the games...
£25 to the retailer
£7-10 to the platform owners (M$/Sony)
£8 Mr Vat
£8 to the publisher and out of that the developer might get 4 quid if they are very lucky
Also films "entertain" for 2 hours but you don't get any interaction and thats the bit that costs a lot
Cheers
Dan
#29
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I would think it's down to the cost to produce V's revenue return.
How much would a game like Halo take to make? What did it make for Bungie?
If you compare them to the cost to make a film etc then the games will come in far lower.
The prices are as they are because that is the level they managed to set them at and the public will pay.
How much would a game like Halo take to make? What did it make for Bungie?
If you compare them to the cost to make a film etc then the games will come in far lower.
The prices are as they are because that is the level they managed to set them at and the public will pay.
#30
Originally Posted by STi wanna Subaru
I would think it's down to the cost to produce V's revenue return.
How much would a game like Halo take to make? What did it make for Bungie?
If you compare them to the cost to make a film etc then the games will come in far lower.
The prices are as they are because that is the level they managed to set them at and the public will pay.
How much would a game like Halo take to make? What did it make for Bungie?
If you compare them to the cost to make a film etc then the games will come in far lower.
The prices are as they are because that is the level they managed to set them at and the public will pay.
IIRC its only the top 3% of games that make a profit, don't know what the percentage is for general release films ?
Cheers
Dan