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Spectrum vs Commodore 64?..

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Old 03 March 2008, 07:54 PM
  #121  
jpor
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Anyone still running their speccy or C64?
Old 03 March 2008, 07:56 PM
  #122  
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Cubase is still going strong too, not so sure about the studios thesedays, but certainly in the education sector
Old 03 March 2008, 09:27 PM
  #123  
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Originally Posted by boxst
Demos ... on the Amiga. I remember those. When the juggler one came out for the Amiga, I rewrote it for the Atari ST and it was published by Page 6 on one of their disks I think. Long, long time ago



Steve
nice work steve

I take it, it wasn't real-time ray tracing then ?
Old 03 March 2008, 09:38 PM
  #124  
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Has to be the C64 for me i just loved those sports games such as Summer Games,Summer Games II,Winter Games etc pure quality (for its day) and loads better than the spectrums dodgy coloured graphics and the Horace goes... series although Jet Set ***** and Manic Miner were quite good fun
Old 03 March 2008, 11:03 PM
  #125  
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Originally Posted by scooby-tc
Has to be the C64 for me i just loved those sports games such as Summer Games,Summer Games II,Winter Games etc pure quality (for its day) and loads better than the spectrums dodgy coloured graphics and the Horace goes... series although Jet Set ***** and Manic Miner were quite good fun
I remember some magic nights with my mates playing those. One friend was a renowned Atari joystick killer on Summer Games.
Old 03 March 2008, 11:56 PM
  #126  
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A mate of mine at the time was lucky enough to own a 1541 Disk drive with his C64, whilst I was still scrimping and saving for a microdrive for my Speccy. Back then game loads on the disk drive was the bees knees over tape drive. Seem to recall a lot of 5 1/4" floppy disk games were mostly Microprose flight sims.
Old 04 March 2008, 10:00 AM
  #127  
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And of course you always had the options of cartridges as well with the C64, remember international soccer?
Old 04 March 2008, 10:56 AM
  #128  
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Originally Posted by GaryK
And of course you always had the options of cartridges as well with the C64, remember international soccer?
I had a spectrum and my mate had the C64. Internationsl Soccer was one of our favs. The ball was a + iirc. You could score everytime by shooting directly upwards at the correct angle right, keeper couldn't work it out.

Match Day for the Speccy anyone?

C64 - Brian Cloughs Football Manger. We must have spent days on this, cross between a board game and computer game. The 'your entire squad has been killed in a airplane crash' was a bit harsh though
Old 04 March 2008, 12:22 PM
  #129  
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I take it cartridges for the C64 didn't catch on then? Wasn't the cartridge slot smaller than the VIC-20's?
Old 04 March 2008, 03:30 PM
  #130  
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Yes they were about half the width of the old vic20 'book' cartridges I used to have more carts for more vic than the c64, you're right they never really took off. Used to have all the scott adams text adventures on cart for the vic and they were damn tricky at the time!
Old 05 March 2008, 10:50 AM
  #131  
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Originally Posted by J4CKO
Yes, probably got yours way before me, back then £189.99 took some saving up, I jumped at the chance of getting one at a tenner off the list price !
hmm not sure - guess it was around 1982/3 ?

although my memory is failiing !



And no the cartridges for the 64 never did take off....the only other one i can rememeber having was Radar Rat Race.
Old 05 March 2008, 11:02 AM
  #132  
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Can any of you commodore guys remember a game where by you used to move down what looked like mineshafts and drop dynamite to blow up walls and free people (from what i can remember)

my neighbour used to bring his c64 around, I was a speccy 48+ guy
Old 05 March 2008, 02:04 PM
  #133  
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Originally Posted by GaryK
And of course you always had the options of cartridges as well with the C64, remember international soccer?
My favourite football game, until Kick Off came along many years later!

Andrew Spencer, the programmer, also wrote International Basketball didn't he ?
Old 05 March 2008, 05:27 PM
  #134  
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Only game I played on the speccy were Horace Goes Skiing. And my all time favourite 'Knight Lore'.
Old 05 March 2008, 06:56 PM
  #135  
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Originally Posted by bob269
Can any of you commodore guys remember a game where by you used to move down what looked like mineshafts and drop dynamite to blow up walls and free people (from what i can remember)

my neighbour used to bring his c64 around, I was a speccy 48+ guy
H.E.R.O

Lemon - Commodore 64, C64 Games, Reviews & Music!

Nice game

Cheers

Dan
Old 05 March 2008, 07:51 PM
  #136  
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Originally Posted by DanPhillips
Nice one, lol thats been bugging me for years
Old 05 March 2008, 10:36 PM
  #137  
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Originally Posted by DanPhillips
unbelievably that was also on the Atari 2600
Old 05 March 2008, 10:37 PM
  #138  
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Originally Posted by DanPhillips
unbelievably that was also on the Atari 2600
Old 06 March 2008, 08:19 AM
  #139  
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yeah i rememeber hero.

didnt he have an ability to swing from the roof or summat - ie was a indiana jones type of character with a whip ?

or am i getting confused with another game ?

Last edited by Steve Perriam; 06 March 2008 at 08:21 AM.
Old 06 March 2008, 08:27 AM
  #140  
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Originally Posted by Steve Perriam
yeah i rememeber hero.

didnt he have an ability to swing from the roof or summat - ie was a indiana jones type of character with a whip ?

or am i getting confused with another game ?
Wasnt that pitfall ?
Old 06 March 2008, 08:47 AM
  #141  
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Originally Posted by bob269
Wasnt that pitfall ?
yeah i do believe you're right Bob.

it was a long time ago is my excuse

and if my poor memory serves pitfall was an atari vcs game first / as well as being on the 64 ?
Old 06 March 2008, 12:19 PM
  #142  
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Originally Posted by Steve Perriam
yeah i do believe you're right Bob.

it was a long time ago is my excuse

and if my poor memory serves pitfall was an atari vcs game first / as well as being on the 64 ?
It was ... one of the first games that Activision wrote (by David Crane).

Just call me 'sad'...

Steve
Old 06 March 2008, 08:35 PM
  #143  
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Did the C64 have any RAM expansion packs like the VIC-20 had?
Old 07 March 2008, 06:58 PM
  #144  
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Just came across this (which is brilliant):

YouTube - Commodore c64 orchestra plays Monty o/t Run by Rob Hubbard

I thought Rob Hubbard was a music genius back when I had my C64.

Steve

Last edited by boxst; 07 March 2008 at 07:00 PM.
Old 08 March 2008, 09:28 AM
  #145  
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Originally Posted by boxst
Just came across this (which is brilliant):

YouTube - Commodore c64 orchestra plays Monty o/t Run by Rob Hubbard

I thought Rob Hubbard was a music genius back when I had my C64.

Steve
Yep he was the talk of the playground when at school. One of the issues we speccy owners had was the lack of clarity in our sound on games

Any one rember 'Ghostbusters'? Or as speccy owners whould hear through the speccy speaker 'Ghoshtbushters'
Old 08 March 2008, 09:59 AM
  #146  
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Originally Posted by jpor
Yep he was the talk of the playground when at school. One of the issues we speccy owners had was the lack of clarity in our sound on games

Any one rember 'Ghostbusters'? Or as speccy owners whould hear through the speccy speaker 'Ghoshtbushters'
One of my favourite games ever.

Took me until 25 years old to beat ZUUL
Old 08 March 2008, 10:42 AM
  #147  
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Originally Posted by boxst
The Atari wasn't too bad to program, I got some contract work converting games to it and some of them were even published. I remember reading 'De Re Atari' quite a lot!

Then I discovered that games programming was hard, all the math and collision detection ... and I could get paid more writing Cobol or RPG for companies.

Steve
LOL - just re-reading this thread and picked up yours Steve...

I also wrote games for the C64, 6502 stuff etc. and then did a similar thing. Went on to write RPG and COBOL for large companies.

Back in the C64 days I used to calculate how much, per byte, I sold software for. My record was a program that copied games, that auto-loaded and resided in the top part of the C64 256 byte stack. It was around 113 bytes long and copied games... whilst I won't say how much I sold it for, it was by far the best pound per byte deal I ever did, and ever have done!

Quick test Steve, just for a laugh (as I still have an 'RPG Debugging Template' lodged somewhere in my brain) RPG... can you still recall the column positions for greater than, less than, equal to within the "Calculation Specification"??? (That must sound like complete codswallop to a C++ or Java dev)... LOL

Those were the days.... anyone that hasn't dropped a tray of 80 column punch cards hasn't lived!

DN
Old 08 March 2008, 11:16 AM
  #148  
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Originally Posted by jowl
One of my favourite games ever.

Took me until 25 years old to beat ZUUL
Yep it was a bit on the hard side. My problem at the time was stopping my speccy from resetting itself due to the amount of add-ons I had plugged into the back
Old 08 March 2008, 02:19 PM
  #149  
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Originally Posted by Dr.No
LOL - just re-reading this thread and picked up yours Steve...

I also wrote games for the C64, 6502 stuff etc. and then did a similar thing. Went on to write RPG and COBOL for large companies.

Back in the C64 days I used to calculate how much, per byte, I sold software for. My record was a program that copied games, that auto-loaded and resided in the top part of the C64 256 byte stack. It was around 113 bytes long and copied games... whilst I won't say how much I sold it for, it was by far the best pound per byte deal I ever did, and ever have done!

Quick test Steve, just for a laugh (as I still have an 'RPG Debugging Template' lodged somewhere in my brain) RPG... can you still recall the column positions for greater than, less than, equal to within the "Calculation Specification"??? (That must sound like complete codswallop to a C++ or Java dev)... LOL

Those were the days.... anyone that hasn't dropped a tray of 80 column punch cards hasn't lived!

DN
To be honest, I hated RPG with passion. Blo*dy cycle that you had to indicate out your code if you didn't want it to execute drove me insane. Great for reports (hence its name of course) but complex insurance systems no no no. So as soon as I thankfully left that job RPG dropped out of my head ...

And these days I don't program at all, just the occasional website in ASP for some spare cash.

Steve
Old 08 March 2008, 08:56 PM
  #150  
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Didn't the Hobbit make it's first appearance on the Speccy?


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