Source Code Control
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From: Never you mind
Guys,
Any of you use or are able to recommend a source code control product?
I need it to have a windows command line ability - purely for integration reasons, the GUI interface can be as fancy as you like.
Thanks,
Shaun
Any of you use or are able to recommend a source code control product?
I need it to have a windows command line ability - purely for integration reasons, the GUI interface can be as fancy as you like.
Thanks,
Shaun
We use CVS at the moment, that is certainly command line controllable, use Tortoise to provide a GUI to it. Does all it needs to do....
Many rate SubVersion and there is a campaign going on at our place at the moment to switch
Both free AFAIK
Many rate SubVersion and there is a campaign going on at our place at the moment to switch
Both free AFAIK
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Joined: Sep 1999
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From: Swindon, Wiltshire Xbox Gamertag: Gutgouger
Subversion. We used to use CVS and switched over to subversion a couple of years ago. It's very good (and much better than CVS imo). It's free software, with unix/windows versions, command line client, and several guis (tortoise being one, but there are also plugins for eclipse, visual studio etc).
We currently have several millions lines of code sat in our archive, and is accessed 24x7 from our offices all around the world, so I think it's safe to say that it's reliable
We currently have several millions lines of code sat in our archive, and is accessed 24x7 from our offices all around the world, so I think it's safe to say that it's reliable
We use Tortoise svn at our place too, and slik svn for command line stuff. (the command line stuff in tortoise is pretty pants)
We do have a lot of performance problems though, I think our projects are just too big/too many binary images etc etc.. it can take an age to do the smallest operation sometimes...
We do have a lot of performance problems though, I think our projects are just too big/too many binary images etc etc.. it can take an age to do the smallest operation sometimes...
Scooby Regular
Joined: Sep 1999
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From: Swindon, Wiltshire Xbox Gamertag: Gutgouger
Interesting. We have thousands of programs, (containing millions of lines of code) in our archive and it's lightening fast. Not many binaries in there though. All scc systems struggle a bit with binaries (it's the lack of compression that does it).
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