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Old 15 July 2004, 11:36 AM
  #1  
boxst
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Default Doom3

Hello

Only a couple of weeks for Doom 3 to be out. It looks very good.

www.doom3.com

Steve.
Old 15 July 2004, 11:43 AM
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InvisibleMan
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for the xbox too i hope
Old 15 July 2004, 12:07 PM
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Iain Young
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According to game, gameplay, and play.com it's out on the pc on 13th August (a bit more than two weeks).

Out on xbox in October sometime....

I wonder what sort of PC / GFX card it'll need to run. Might be a good time to upgrade ....
Old 15 July 2004, 01:17 PM
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I have gone for the deluxe edition of doom3, not sure what extras are in it though.. but is out first
Old 15 July 2004, 02:06 PM
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isnt that the box set of all the doom games?
Old 15 July 2004, 02:08 PM
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InvisibleMan
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think im more insterested in the xbox version for them now, but waiting for the big 3.
doom3
halo2
half-life 2


as is afew million others im sure...
Old 15 July 2004, 02:31 PM
  #7  
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Review from PC Gamer.

Here is the review (I think) there are some spoilers.

http://www.forumplanet.com/planetdo...id=1419861&p=19

DOOM 3

THE WORLD-EXCLUSIVE FIRST REVIEW

You've waited years. Now the wait is over. PC Gamer was the only publication in the world to review Doom 3 a split-second after id declared it "Done." We thought we were ready...

Turn out the lights. Get the surround-sound speakers in place. And say goodbye to sanity for the next 20-odd hours. The guys at id Software are famous for delivering a game "when it's done" - and we're here to tell you that Doom 3 is not only done, it's mind-blowing.

X The game opens up with your arrival at Mars Research Facility of the massive United Aerospace Corporation. It's the year 2145, and you're a Marine newly assigned to the facility's security detail. For the first 15 minutes,you're not even issued a weapon - the action unfolds in a pace reminiscent of the opening of Half-Life, as you get oriented around the security building and watch some video primers on your new job and new home. In this opening act, you're familiarized with your Personal Digital Assistant, wich will be your invaluable interface throughtout the rest of the game. Using this handy gadget, you can download info from other people's PDAs as you come across them, adding codes, access keys, and emails that contain crucial information you'll need to progress through the 28 maps to follow. Here's what you really spen those first 15 minutes doing: gawking. This is your chance to absorb the full shock of magnificant graphics engine put to stunning use. The enviroments are huge-scale and packed with detail. The base is a convincing Mars Station - less a far-future design than a depressingly postmodern corporate park. It feels lived-in, too - from the skin mags scattered on the kitchenette tables to the nastiest in the public rest-room toilet bowls.

But no sooner do you get oriented with your gear - and with the very cool physics model that lets you rearrange just about any object in the place - then all hell breaks loose. Literally.

The base is hammered by a shockwave of satanic force, and immediatly discover that almost evryone around you has turned into a flesh eating zombie - with a mindless devotion to snacking on you. Worse yet, the base has been invaded by a horde of nightmarish demons. Cut off from your fellow Marines (and stalked by some of their well armed zombie versions!), you've got only a comm link with your still human Sarge to steer you to safety

DOOM AND THEN SOME

For those expecting a "classic" run and gun Doom gameplay, the biggest surprise may be just how substanial this game is. If you try to blaze through any of these 28 missions you WILL be humiliated. Instead the only route to access is a slow and steady one, sticking to shadows, searching every nook and crany for health, ammo, and access keys, and generally advancing as methodicaly as you can.

You've also got to figure out whats happening. As you make your way through the different levels of the base, the pilot is revealed via the PDAs you pick up, and in breif conversations with the few NPCs who werent "turned" by the satanic attack. To make your way through the inevitably sealed-off access doors between levels, you'll have to read through email that progressively reveals a conspiracy of apocalypse proportions - the nefarious scheme of phsycotic Dr. Betruger, UACs cheif scientist, who's perverted a teleportion to open up a portal into hell-like demension. (Oh and if you didnt notice Dr. betruger is also keen on transporting his hellion army to earth.)

Gear is an absolute premium. All the old Doom weapons are back, but preciously rationed, and with an ever windling supply of ammo for each. The shotgun is your basic in close sledge hammer, while the assault rifle is your best down hallway exchanges with armed zombie marines. The chaingun provides a heavy punch for those hectic occasions when you need to yell "LETS ROCKKKK!" The plasma rifle was my personal fav, dealin streams of fiery blue death, although it runs out of ammo quickly. The rocket launcher scores devastating hits at a distance, while the stock pistol is suitable for minor enemies and desperate last stands. (And as for the BFG 9000 - you'll have to wait a bit before you get to arm it, but the wait is well worth it.)

But theres no need to worry that Doom 3 is as slow as spliner cell - hardly a minute goes by without a furious exchange of hostiles with some manner demonic beastie, imps, Hellknights, and Archviles are all back to shock and awe you with viscerally jarring attacks, and the endless stream of zombies and scuttling nasties gives you plenty to chew on (and chew up). The gallery of grotesquerie is the product of almost limitless imagination for horors - spiders that make your flesh crawl, infant "cherubs" mutated with fly wings, and other unamable terrors that blight the corridors of the possessed base

TO LAUNCH A THOUSAND PC PURCHASES

Early in the game, you're tasked with sprinting outside the mars Facility ( with rapidly depleting air canisters) in search of the next airlock. It was here that i really started to notice what I was seeing was graphics superiorty that not even current hot tech showcases like Far Cry could match. Dust blew around the martian surface and the dull brown/red hue of the sand and the twisted metal of shredded structures all semed so perfectly plausible.

Each girder, door, and window adds tangible substance to each scene, and even th \e effect of your flashlight shinging into a drakened corner looks ridiculosly real - as the light floods through a room , swinging back andforth, shadows are cast perfectly; dust particles gently drift into the cone of the flash light , eerily visible. And these are just the basics of the enviroment: just wait until you enter the depths of hell, and dive into some of the later mass melees,\. Doom 3, with all due awareness of hyperbole, is the best looking game you've ever seen.

Not surprising you'll need a monster system to render these monsters in all their intracetly textured glory. But the ability to play Doom 3 with all its visual magic maxed out is really a good excuse to trade up. A P4 3GHzwith a Georce 5950- class card will see u through okay. One of our test systems had a geforce 6800 ultra and ran flawlessly at 1024x 768 with high detail. (A higher level of quality and resolution is available , but the PC to run it well isnt)nning with a geforce4 MX card and 512 Mb RAM, the texture detail was great, although the game was choppier in spots.

Bottom line: If Far Cry didnt convince you, then Doom 3 should - the time to upgrade to a next generation 3D chip , or even an all new rig, is now.

SOUND, FURY...AND SCARES

While I was expecting amazing graphics, it was the sound effects and sound design that had me reeling. Footsteps echo spookily down halls; monsters issue bloodcurling shrieks; every hallway has an audible drip of menace and dread. Doom 3 is the reason to own surround sound speakers. The collective impact of sound design on the whole expierience cant be overstated, adding to the urge to switch out ll th lights, close the curtains, crank up the voulume, and let yourself be scared s***less.

And you will be jolted right out of your seat. I'm not going to spoil any of the socks here, but there were at least four occasions where i lunged back in y chair. Lead designer Tim wiltis is inside your head like a phycologist - and just when hes let you think you can lower your guard, he sticks the psychic shiv right into your nervous system.

Even when the scares arent heart stopping , theres a constant, simmering anxiety at each and every step. You basically subjecting yourself to a 20 hour cariac episode. At times, death brought sweet, momentery respite from the fear drenched mayhem.

The zombie plagued space station is creepy enough , but about mid way through the game you make a teleporteraided detour to hell. The whole feel of the game changes utterly - if you thought you were in desperate straits before, you now find yourself in a ***** shriveling nightmare netherworld. (With no weapons!)

It's all leading up to a knees knocking climatic spelunk into the archealogical ruins beneath mars base where you enter a final showdown against evildoers amid the remnants of a fallen martian civilization. As the massive fright lifter descends so agonizingly slowly into the darkness, you may find yourself as I did, cursing out loud at the grim hold this game has on you.

Does Doom 3 have any missteps maybe just one; its attemps at humor feel way out of place. there are a few lame running gagas: PDA spam and an uber-nerdy string of emails between members of a roleplaying club. (The spam gag actually becomes a puzzle that requires you jump out of the game and use you web browser to find a code. Huh?) In one appalling instance, you even even become privy in a tounge-in-cheek directive by arcvillian Dr. Betruger, advising hellions on the proper way to prepare virgin sacrifices. These limp jokes server only to dump me out of the games carefully calibrated dread machine.

But no matter: The rest is all dynamite. Doom 3 took me 23 hours to complete on the medium difficulty setting. (For all those who rumored that the game would be over in a few hours- you couldnt be more wrong.) And for those 23 hours, you will never expirience a dull moment. Or even a less than mesmerizing one. Doom 3 is a masterpiece of art form - staying true to the frantic legacy of the Doom series, while ambitiously reaching new hieghts and bashing down the doors of the next generation of PC shooter. The bar is raised. Lets see someone else climb over it- Dan Morris

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Old 15 July 2004, 03:18 PM
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ScoobyJawa
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mmmmmmmmmmmmmmmmmmmmmm
Old 15 July 2004, 08:37 PM
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****

my p4 1.7/radeon 8500/via mobo combo is sadly now up for sale.

jye-you b@stard you have just cost me about £???- doom on the ps1 was the game that got me into games, before I saw that I feckein hated puters and games consoles with a passion, saw/played a hookie copy of doom when it first came out on a mates ps1 and been into them ever since.

does anyone remember the level where right at the begginning you open a door to a load of those pink bad boys with cyborg missile launchers? fookin mega, it took me 2 weeks to work out that all you had to do was dive in the corner and let them kick off and kill each other
have had a serious boner for doom 3 ever since I saw the first screens, 2 weeks
Old 15 July 2004, 08:49 PM
  #10  
Taff107
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Nah, forget Doom, this is what I am waiting for.............



Old 16 July 2004, 09:47 AM
  #11  
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havent heard of Stalker. Why so good?
Old 16 July 2004, 09:52 AM
  #12  
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but do you get the classic chainsaw?

& the orginal doom shotgun was the best didnt like quakes shotgun...
Old 16 July 2004, 10:43 AM
  #13  
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Yeh the double barrel shot gun was my fave.

There was a cheat you could get that turned it into rapid fire mode. Great for polishing off the cyberdaemon but did use ammo up rather fast

I just hope they have included some of the original sound effects like the noises the Imps used to make.

Maybe there will be a secret level or even a super secret level where you go back to a previous version of the game like Wolfenstein in Doom2

Can't wait

Cheers

The Spider Mastermind
Old 16 July 2004, 11:56 AM
  #14  
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the orginal shotgun with the wooden handle was a single barrel wasnt it? that was the best. had such a satisfying click when reloading and a deep booming fire...

Theyve release a boxset of all 3 i believe.

had tons of addons & level editors. The best addons were an Aliens & Elvis in Graceland graphics remap

The imps were elvis' & when they died they shook their booty & said "uhuh thank you very much"
Old 16 July 2004, 12:03 PM
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I've heard good things about Stalker too....

PS I've got an Athlon 2400XP with 512Meg PC3200 Ram + an ATI 9700Pro (overclocked)
Do you reckon this will run Doom3 OK? I've got FarCry and it seems to set everything to medium in 1024 x 768 mode......

Thoughts?

Dan
Old 16 July 2004, 01:38 PM
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Cool

I have a HT 2.6 P4, ATi 9600XT and 1gb of PC3200. Seems to run Far Cry at 1024x768 in high detail ok, so I'm hopeful for Doom3. I don't think I can justify a new card for this game

Geezer

edited to add......

Only for Win2000 and XP too! Never a better reason to get rid of those crappy old operating systems.

Last edited by Geezer; 16 July 2004 at 01:42 PM.
Old 16 July 2004, 02:32 PM
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Yeh! the Aliens version was excellent.

Other Mods I had was the "my little pony" version which was hilarious.
Old 16 July 2004, 02:51 PM
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Originally Posted by InvisibleMan
havent heard of Stalker. Why so good?
Have a butchers at these screenies.......

http://www.stalker-game.com/index_eng.html
Old 16 July 2004, 03:17 PM
  #19  
InvisibleMan
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Hmmm looks pretty good. Miss going to the E3 show
Old 16 July 2004, 05:11 PM
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Now there's a blast from the past.

IDSPISPOPD anyone ?
Old 16 July 2004, 05:42 PM
  #21  
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dude what a memory...erm *cough* IDSPISPOPD???? what are you talkin about man?



Old 17 July 2004, 03:03 PM
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aah, the good old days of cheat codes that became second nature to enter...
Old 18 July 2004, 10:57 PM
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Phew!

My Athlon64/3400 with 9800XT will see me through!

Glad I got the 7.1 surround sound as well.... now where did I put the spare underwear....?
Old 19 July 2004, 12:01 AM
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Hmmmmmmm takes me back this!

PS1 - Doom, from Toys'R'Us ..... plugged it into my 29" Sony TV - hooked up the Sony Pro-Logic Amp. - sent the missus and kid off to bed ...... lights off ...... sound up ...... 1 metre away from the screen on me beanbag!!

2 hours later I had to turn ALL the house lights on before I went to bed!! !!

Woke up at 2am with the wife pulling me back in through the bedroom window - I was shouting that they are coming up the stairs!!

No game, before - or since - has sent the ******* up me in such a manner!!

Bliss!

Pete
Old 19 July 2004, 01:28 PM
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More links for doom 3
One of my users had written a book on it. . .

http://www.lanse.co.uk/forums/index....=ST&f=1&t=2507
Old 19 July 2004, 03:11 PM
  #26  
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Ordered from MX2, £17.95 delivered. JObs a good 'un

Geezer
Old 19 July 2004, 03:19 PM
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or not. . .

DOOM 3 SPECIAL EDITION
PRE-ORDER NOW Available: 13 August, 2004 / 25 Days To Go
RRP £34.99

DOOM 3 STANDARD EDITION
PRE-ORDER NOW Available: 12 November, 2004 / 116 Days To Go
RRP £17.95
Note the "days to go" date.
Old 19 July 2004, 11:33 PM
  #28  
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IDBELIEVE
IDKFA

hahahhha - and to those people who remember Doom as a console game, please!
Doom is what made PC gaming happen!

cem
Old 19 July 2004, 11:52 PM
  #29  
Iain Young
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Originally Posted by Blow Dog
Doom is what made PC gaming happen!
No it's not. Castle Wofenstein came way before Doom
Old 20 July 2004, 09:59 AM
  #30  
InvisibleMan
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wolfenstein 3D


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