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fractals in 64k

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Old 22 July 2002, 10:53 PM
  #1  
stevem2k
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found this while wandering around. 'tis very cool.

Steve
Old 23 July 2002, 10:00 AM
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DazV
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WOW

Thats pretty unbelievable for 64kb
Old 23 July 2002, 03:22 PM
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chiark
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Pah! 64K? That's massive...

Programming the Rex6000 is a challenge - that's got 8KB maximum to play with.
Old 23 July 2002, 04:19 PM
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DazV
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Yes, but out of the 64kb they managed to get:

-16mb of uncompressed textures
-15 minutes of sound
-159 mb of wave data, in about 12 tracks,
-80000 colored and textured triangles in 5.7 mb of vertex buffers
Old 23 July 2002, 04:27 PM
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chiark
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How much texture do you want generating?????

True, it's good tho.
Old 23 July 2002, 04:32 PM
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chiark
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No, I take it back.

That's f'kin brilliant for 64KB!!!!!!!!!!!!!!!!!

Just managed to get it to run.
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29 November 2001 12:11 AM



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